Lazy Foo' Productions

SDL Forums external link SDL Tutorials 🐰SDL3 Tutorials🥚 Articles OpenGL Tutorials OpenGL Forums external link
Follow BlueSky Follow Facebook Follow Twitter Follow Threads
Donate
News FAQs Contact Bugs

Beginning Game Programming v3.0

Last Updated: Jun 8th, 2025

Hey, you're not supposed to be here 😉.

Anyway, you are currently looking at the pre-alpha version of the SDL3 tutorials. This page will become fully public once SDL3 and SDL3_image/SDL3_ttf/SDL3_mixer have their first official stable releases. An official release of this tutorial will have to wait until all the SDL3 libraries used in this tutorial set have their first official releases. If you want more SDL3 code to play around with, check out the SDL3 ports at the bottom of each page of the SDL2 tutorials provided by the creator of SDL Sam Lantinga.

Once all the SDL3 libraries officially released, I'll give these a clean up (as they were a bit rushed) and release set up tutorials. Until then, SDL2 should suit what you need. Your project's code will not explode once SDL3 is officially released and porting from SDL2 to SDL3 is relatively straightforward.

At time of writing SDL3, SDL3_image, and SDL3_ttf have official releases but SDL3_mixer is not officially released yet. There are changes being made to the final API and that might cause tutorial code to break. These tutorials have been tested on SDL3_mixer sha version daf0503cea6d9a521f585d37e785d88c2f066cd0 and newer versions will likely break the tutorial in case you run into issues. I plan on having them fixed when the official release is out.
Table of Contents
Introduction
A little intro before we start coding.
Hello SDL3
Get started making games with your first SDL3 App.
Textures and Extension Libraries
Load PNGs and render textures.
Key Presses and Key States
Learn how to handle keyboard input.
Color Keying
Give your textures transparent backgrounds.
Sprite Clipping and Stretching
Clip sprites from a sprite sheet and resize them.
Rotation and Flipping
Learn to rotate and flip your images.
Color Modulation and Alpha Blending
Modify your texture colors and make your images transparent with alpha blending.
True Type Fonts
Render True Type fonts with SDL_ttf.
Mouse Events
Learn how to handle mouse input.
Timing
Learn the basics of application time.
Advanced Timers
Make a timer that can start/stop/pause/unpause.
Frame Rate and VSync
Learn how to manage frame rate.
Motion
Learn how to manage frame rate.
Animation
Learn to animate a sprite.
Sound Effects and Music
Play music and sound effects with SDL_mixer.
Collision Detection
Learn how to check collision between collision boxes.
Text Input and Clipboard Handling
Input strings and handle copying and pasting.
Scrolling
Draw levels larger than the screen with a scrolling camera.
State Machines
Manage your game states with state machines.
If you find any bugs or typos in the tutorials please contact me.