Bugs
Here are the known bugs on the bug backlog. If you email me a bug it can take a me a few days to add it to the backlog. If it's been a few weeks since you submitted it, feel free to send it again as I may have accidentally deleted it.
Android tutorials out of date
Aug 9th, 2024
Affected Pages:
Affected Platforms:
Android Windows/Mac/Linux
Error:
Tutorials use really old version of Android Studio
Expected Behavior:
Tutorials need to be updated to latest version of Android Studio
Reproduced:
Yes
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
static cast displays incorrectly
Jun 30th, 2024
Affected Pages:
Affected Platforms:
Error:
Line displays as pixels = static_cast( mSurfacePixels->pixels );
Expected Behavior:
Line should display angle brackets
Reproduced:
Yes
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
Configure is broken on Ubuntu
Jun 17th, 2024
Affected Pages:
Affected Platforms:
Error:
Running Configure fails when installing from source
Expected Behavior:
Configure should execute successfully
Reproduced:
No
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
Text input can only backspace
Jun 5th, 2024
Affected Pages:
Affected Platforms:
Error:
Back spacing text works but new text does not
Expected Behavior:
New text should work in addition to backspacing
Reproduced:
No
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
reinterpret_cast fails
Mar 24th, 2024
Affected Pages:
Affected Platforms:
Error:
Error C2440 'reinterpret_cast': cannot convert from 'const char [18]' to 'void *'
Expected Behavior:
Code should compile
Reproduced:
No
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
Text renders transparent
Mar 15th, 2024
Affected Pages:
Affected Platforms:
Error:
Text is transparent
Expected Behavior:
Text should be opaque
Reproduced:
No
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
Typo on key presses tutorial
Feb 22nd, 2024
Affected Pages:
Affected Platforms:
Error:
Here's the loadSurface function which loads an images and reports an error if something goes wrong.
Expected Behavior:
Here's the loadSurface function which loads an image and reports an error if something goes wrong.
Reproduced:
No
Priority : Will Not Fix
(Shifting focus to SDL3 tutorials)
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