Lazy Foo' Productions

Conclusion to Introduction to OpenGL

Last Updated 8/09/12

Where to Go From Here

If I did my job right
Now I send you on your way. Two sites that have helped me personally are Learning Modern 3D Graphics Programming and OpenGL 3 and 4 with GLSL. They use the modern programmable pipeline for their tutorials and they cover all sort of subjects.

If you haven't beef up your vector/matrix math, make sure to get on that. There are no shortcuts, you're going to make sure your mathmatics background is strong to be an effective graphics programmer.

OpenGL as an API has oceanic depth and a 36 tutorial set isn't enough cover what it can go in good enough detail. Hopefully now you managed to get off the ground which is the hardest part when learning OpenGL.
Back to OpenGL Tutorials.