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The SDL3 ports of the SDL2 tutorials got another update from Sam. As always, make sure you have the latest version of SDL3.x before trying the updates because there are still some changes being made here and there.


We got another update to the SDL3 ports courtesy of Sam. As always, make sure you have the latest version of SDL3.x before trying the updates because there are still API changes being made.

Progress is coming along with the SDL3 tutorial upgrade. I expect to have something ready by the end of October.


Sam got us another update to the SDL3 ports. As always, make sure you have the latest version of SDL3.x before trying the updates because there are still API changes being made.

I got to be honest guys, it's been a rough couple of weeks. I have had more than one of those clock in at 9am, clock out at 9:30pm days which means I have not had a lot of time to work on the site. I do still expect to have something for the first stable release of SDL3, but it's not going to be huge. Hopefully things are going to let up at work and I'll have time to work on the website.


Lazy Foo' Productions is now on BlueSky and Threads. Check the navigation bar for the links to follow.


It's Lazy Foo' Productions' 20th anniversary 🥳

I wanted to do something bigger and SDL3 related but last weekend:
  • I had to throw out a decent chunk of work.
  • I realized what I had left was going to take significantly longer than expected.
  • I got called into work Sunday and didn't finish until past midnight.
So yeah, didn't have a good weekend last week.

Still, I did get the bugs page I wanted to have for while done. As you can see, there isn't much there to look at because I plan on focusing my efforts on the SDL3 tutorials.

I also made a little donor script that displays everybody who has donated in the nav bar starting with the most recent. Again, thanks to everyone who donated!

I have made decent progress on the SDL3 tutorial work with a big milestone passed today. I am planning to have something out when SDL3 has its first stable release.

Lastly I want to give another shout out to Sam Lantinga for putting in the work with the SDL2 to SDL3 tutorial ports. Hopefully I'll have a sizable amount of the tutorial upgrades ready for when SDL3 has its first stable release.


Sam got us another update to the SDL3 tutorial ports. The changes to look out for are:
* SDL_MapRGB(A) has been replaced with SDL_MapSurfaceRGB(A)
* SDLK_[a-z] are renamed SDLK_[A-Z]
* SDL_*TextInput() now take a window parameter

Just like before, make sure to have the latest version of SDL3 or the ports may not work.


Sam got us another update to the SDL3 tutorial ports, mostly changes to the key input API. Make sure to have the latest version of SDL3 or the ports may not work.


Sam has given us an update to the SDL3 ports of the SDL2 tutorials. Make sure to download the latest version of SDL3 as the API is still stabilizing.

Progress is being made on the SDL3 upgrade. I am in the prototyping stage and it looks like I will have something out in time for the first stable release of SDL3.


Sam has been putting the pedal to metal and managed to port the rest of the SDL2 tutorial demos to SDL3. Much thanks goes out to him!

This should give you guys plenty to chew on until I have the upgraded SDL3 tutorial out. My goal is to have something substantial ready for the first stable release of SDL3. This also means to make sure to have the latest version of SDL3 installed if you're going to try the SDL3 ports because they are still in the process of stabilizing things for SDL3 and you might enounter some API bugs if you don't have the latest version.


The next batch of SDL3 ports from Sam Lantinga are up. Most of the tutorials up to 33 are uploaded with a few exceptions.

Progress on my end of upgrading the tutorials is coming along. I managed to get quite a bit of research done and I should be beginning the protyping stage within the next few days.