Lazy Foo' Productions


06/05/13 - 8:24:23 PM
Actually, I've changed my mind. I've decided to give myself a hard deadline. Partially out of the fact that I don't want to be dependent on the SDL release time table but mostly out of the fact that if I don't give myself a hard deadline I'll just keep procrastinating.

Starting June 23rd, I will be releasing a tutorial demo a day for 55ish days (55 is the current estimated tutorial count). After that, every weekend will have two tutorials released.

For those of you wondering if you should wait, I can tell you that SDL 2.0 isn't a drastic change from SDL 1.2 in terms of API. Messing around with the current SDL tutorial set in the mean time will still prove useful when SDL 2 is out as a lot of the core API has new features but hasn't changed how you structure SDL apps.

06/05/13 - 00:22:27 AM
As you guys may have seen, SDL 2.0 release candidate 1 has been released. Just to clarify, I'll be waiting on starting the revamped SDL tutorial set until after the first stable build of SDL 2.0 is out.

I'm currently at sample source code 39 of 52ish tutorials so I should be ready to go when the first stable release is out.
04/05/13 - 8:16:31 PM
As you guys may have heard, SDL 2.0 is expected to be out in May. I've been dabbling in SDL 2.0 since fall and am currently working on an upgraded tutorial set.

More details will be out when SDL 2.0 is released.
02/12/13 - 9:36:49 PM
As you guys might have noticed, the hire me link is gone. I got a job working in the game industry.

While this no longer means I'll be sweating the purchase of $25 replacement mouse, it also mean my monday-friday routine goes wake up -> sit in LA traffic for 90 minutes -> work for 9 hours -> sit in LA traffic for 90 minutes -> attempt and fail to get through e-mail backlog -> sleep -> goto wake up.

So this means odds are I won't get to your e-mail until the weekend. Even then, I will only have time to handle if it's a bug report that doesn't get buried.

I am still keeping an eye on SDL 2.0. Even since I heard that Valve is backing it, it looks like it's has a decent chance of coming out in the near future. Expect a tutorial upgrade to come out surely but slowly when it comes out.
01/01/13 - 1:53:23 PM
So a bug in my automated year updating script ended corrupting the image files in the downloadable programs. They should be all fixed now. Thanks to those that pointed that out.