Lazy Foo' Productions

04/06/15 - 00:28:24 AM
Ok y'all are probably wonder where the tutorials are at.

Bad news is obviously they are not up yet. Work related stuff has eaten up all my free time and has slowed things down to a screeching halt. Considering I typically only had time on Sundays to work on them, it's not hard for work to eat up all my time.

Good news is that there is progress. I just finished getting SDL_image/ttf/mixer working which has been a major road block. The fact is that the Windows Android set up tutorials are probably going to be the longest tutorials I have ever written because there are so many quirks with the Android SDK/NDK that can screw things up.

I am hoping to get the demos for the mobile tutorials up soon. Thanks to everyone for their patience.
01/12/15 - 9:18:17 PM
The past two months have sucked to say the least. Because of work related stuff, all my free time dried up, but it looks like things are finally calming down.

The OS X set up tutorials are finally up and I am going to start on the mobile tutorials by way of iOS soon. I am going to try to dedicate Sundays to website development, and hopefully the website with iOS, Linux, and Android tutorials will be complete soon.

Thanks for everyone that offered to help with Android stuff. I have a topic on the SDL forums for anyone that wants to help. I plan I going through it and the rest of my mail backlog soon.
11/09/14 - 10:00:43 PM
Ok,

So I have for the past few weeks been trying to get the SDL Android tutorials complete. Android has the largest user base and it's SDK is supported on more platforms so I decided to start there because I am all about game development for the widest audience.

I've only dabbled with the Android SDK and barely touched the NDK, but I figured the set up instructions that come with the SDL source looked simple enough. How hard could it be?

Yeah.

After spending so much time trying to get the Android SDK to cooperate, I threw my hands up and just asked the mailing list where nobody could help me there either. At this point, the only thing there I can do is dig deep in the Android NDK which will take a lot of time. So my options are hold back the rest of the tutorials to get the Android tutorials out or finish everything else then resume the Android tutorials.

So I am going to have to put the Android tutorials on the back burner for now. I do plan on supporting them after everything else gets done, which is basically just OS X, iOS, and the remaining Linux tutorials. After all those are done, I am going back to work on SDL Android.
08/09/14 - 9:33:09 PM
Finally managed to get through the 500+ e-mail backlog for the SDL 2 tutorials. This means the tutorial set is ready for release! Just in time for Lazy Foo' Productions' 10th anniversary on August 10th!

Here's what's left on the agenda for the site:
-OpenGL bug backlog
-Upgrading the articles to SDL 2
-Linux Codeblocks tutorial
-Android tutorials
-General mobile development tutorials
-OSX set up tutorials
-iOS tutorials

Some of these are being held up by release dates (like the OSX and iOS tutorials), but some of these will have to wait a bit because I am moving end of August/beginning of September. I'll try to sneak in updates when I can, but it currently looks like everything on the agenda should be complete by the end of September.

Anyway, to celebrate 10 years on the net I'll be having an Ask Me Anything session on the site facebook/twitter pages. I'll be online from 5pm to 9pm Pacific time to answer questions. I did sign some NDAs so while you can ask me anything, I can't answer everything =).
06/29/14 - 4:25:45 PM
OK everyone, we are now in RC1. This means I am focusing on fixing bugs and getting through a 500+ bug backlog.

You'll see I now have facebook/twitter pages now. I plan on using those to poll the audience for site updates (IE, which set up tutorials to add), so make sure to like/follow if you want your voice heard.

Time to iron out the tutorials for release. Get those bug reports in!