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Last Updated 6/21/08
These articles are here to supplement the tutorials. They cover the more theoritical stuff you can't really cover in a step by step tutorial.
Table of Contents
Starting out on Game Development
Writing Readable Code
Pixels
Game Loops
Pinpointing a Crash
State Machines
Multiple Source Files
What is AI?
Making a Level Editor
Starting out with OpenGL
So if you have any suggestions, comments, questions, bugs reports, typos, or anything else you want to say about the tutorials, feel free to
contact me
.