#Copyright Notice: #The files within this zip file are copyrighted by Lazy Foo' Productions (2004-2012) #and may not be redistributed without written permission. #OBJS specifies which files to compile as part of the project OBJS = LUtil.cpp main.cpp #CC specifies which compiler we're using CC = g++ #INCLUDE_PATHS specifies the additional include paths we'll need INCLUDE_PATHS = -I/usr/local/include -I/opt/X11/include #LIBRARY_PATHS specifies the additional library paths we'll need LIBRARY_PATHS = -L/usr/local/lib -I/opt/X11/lib #COMPILER_FLAGS specifies the additional compilation options we're using # -w suppresses all warnings # -Wl,-subsystem,windows gets rid of the console window COMPILER_FLAGS = -w #LINKER_FLAGS specifies the libraries we're linking against LINKER_FLAGS = -framework OpenGL -lGLUT #OBJ_NAME specifies the name of our exectuable OBJ_NAME = 01_hello_freeglut #This is the target that compiles our executable all : $(OBJS) $(CC) $(OBJS) $(INCLUDE_PATHS) $(LIBRARY_PATHS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME)